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There are two different kinds of winch too, one for people and one for things - I bet you didn't even know that - and they're both here. Winching things is amazingly difficult, and harder still is setting things down again. I'm a nerd for this sort of crap, I admit, and I was surprised to find myself enjoying the EH101 helicopter more than any other aircraft in the game.
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They're each drastically different from one another, and are painstakingly realised both visually and - I'm going to guess here having never flown any type of aircraft - aerodynamically. The P-51 Mustang is a little one what can do stunts and races, the F/A-18 Hornet is a fighter jet what can take off from boats, and the EH1O1 is a helicopter, which can winch crates from the ground and people from the sea.
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Maybe humour is the wrong word there - but the light-heartedness of some of this flight sim's missions are a spark of warmth and charm in an otherwise cold, clinical genre.įlight Simulator X: Acceleration adds three new aircraft, along with a series of missions for these aircraft and previous aircraft alike. After that, it's the offbeat humour which somehow integrates itself into the serious-faced, pre-flight check-laden wondrousness of modern flight. If There's One thing I love about Flight Simulator X, it's probably all the planes.